Guides & notes
Practical writing about running game servers — sizing, mods, self-hosting trade-offs, and lessons from the machine room.
Free Minecraft Server Trial: Paper, Java or Bedrock
Start a current-release Minecraft server free for 48 hours with no card. Test Paper, Java Vanilla or Bedrock on a real 4 GB server and keep the same world if you continue.
Read →Free Hytale Server Trial: Current Release, No Card
Start an official Hytale dedicated server free for 48 hours with no card. Test the current release, QUIC connection, mods, settings and backups on a real 4 GB server.
Read →Free 7 Days to Die Server Trial: V3.1, No Card
Start a current V3.1 7 Days to Die server free for 48 hours with no card. Test crossplay, a Sandbox Code, maps, mods and the full three-port connection path.
Read →How Arma Reforger Server Mods Work
Add Bohemia Workshop mods to an Arma Reforger dedicated server using 16-character mod IDs, persistent addon storage, dependencies, version choices and a safe update workflow.
Read →How to Host an Arma Reforger Dedicated Server on Linux
Install the official Arma Reforger Linux server with SteamCMD app 1874900, JSON configuration, gameplay and A2S UDP ports, crossplay, systemd, updates and persistent data.
Read →How to Host a 7 Days to Die Dedicated Server on Linux
Current V3 Linux guide: SteamCMD app 294420, serverconfig.xml, three ports, crossplay, Sandbox Codes, systemd, mods, backups and safe updates.
Read →How to Host a Barotrauma Dedicated Server on Linux
A current Barotrauma Linux server guide: SteamCMD app 1026340, both UDP ports, serversettings.xml, persistent campaigns, Workshop content, a writable console, systemd and safe restarts.
Read →Palworld 1.0.3 Server Update: New Setting and Dedicated Server Fixes
What Palworld 1.0.3 changes for dedicated servers, including the new enemy-camp setting, two multiplayer fixes, and the safe way to update without risking your world.
Read →Try a Factorio Server Free for 48 Hours (No Card Required)
Start a real Factorio server free for 48 hours with no card and no automatic renewal. Test Base or Space Age, upload a factory, and keep the same saves if you continue.
Read →Hytale Server Guides: Setup, Config and Troubleshooting
Hytale server setup, provider authentication, QUIC UDP networking, configuration, updates, backups and common connection fixes.
Read →Hytale Server Requirements: RAM, CPU and Java
What a Hytale dedicated server needs: Java 25, at least 4 GB RAM, an x64 or arm64 host, one open UDP port, and how player behavior decides your plan.
Read →Hytale Server Config: config.json Settings Explained
Edit Hytale config.json safely: server name, player limits, view radius, game mode, mod loading, JSON validation and controlled restarts.
Read →How to Update a Hytale Dedicated Server
Update a Hytale server safely with the built-in staging commands, official launcher scripts, pre-update backups, version checks and a rollback path.
Read →How to Back Up and Restore a Hytale Server
Protect a Hytale world with built-in backups, off-host copies and a safe restore process for universe data, config, permissions, mods and updates.
Read →How to Upload a Satisfactory Save to a Dedicated Server
Move an existing Satisfactory factory safely: find the right .sav file, make a clean source backup, claim the dedicated server, upload through Manage Saves, load it and keep a rollback copy.
Read →How to Host a Core Keeper Dedicated Server on Linux
A practical Core Keeper Linux server guide: SteamCMD app 1963720, Xvfb, the dedicated data path, UDP direct connections, PC cross-play, world transfers, systemd, backups and updates.
Read →How to Host a Satisfactory Dedicated Server on Linux
A current Satisfactory 1.1 Linux server guide: SteamCMD app 1690800, TCP and UDP game traffic, the reliable messaging port, Server Manager claiming, save uploads, systemd and updates.
Read →How to Host a Vintage Story Dedicated Server on Linux
A current Linux guide to the official Vintage Story server: the stable x64 archive, .NET 10, TCP and UDP 42420, serverconfig.json, whitelist behaviour since 1.20, mod ZIPs and safe .vcdbs world transfers.
Read →Try a Valheim Server Free for 48 Hours (No Card Required)
Start a real Valheim server free for 48 hours with no card and no automatic renewal. Test crossplay and the join code with your group, then keep the same world if you continue.
Read →Free Project Zomboid Server Trial: No Card
Start a real Project Zomboid server free for 48 hours with no card and no automatic renewal. Load your group's full Workshop mod list, prove it boots, and keep the same Knox County if you continue.
Read →How Much RAM Does a Minecraft Server Need? (2026 Guide)
Choose the right Minecraft server RAM for a small survival world, active friends, Paper plugins, redstone and busy long-running worlds. Learn why CPU and view distance matter too.
Read →Paper vs Vanilla Minecraft Server: Which Should You Choose?
Choose between Paper and official Java Vanilla for a Minecraft server. Compare plugins, performance, gameplay differences, technical worlds and the safest choice for a new group.
Read →How to Make a Minecraft Server for Friends (Java & Bedrock)
Create a Minecraft server your friends can join: choose Java or Bedrock, set up the official server, open the right port, test it, back it up and decide when managed hosting makes sense.
Read →How to Upload a Factorio Save to a Dedicated Server
Move a local Factorio factory to a dedicated server safely: save locations, compatibility checks, self-hosted loading, GHosting import and rollback steps.
Read →How to Transfer a Palworld World to a Dedicated Server (1.0)
Move a Palworld 1.0 world to a dedicated server without losing bases, Pals, or player progress. Includes save paths, backups, and the co-op host fix.
Read →Factorio Base vs Space Age Server: What to Choose
How Factorio headless packages expose Base and Space Age data, why mod-list timing matters before map creation, client DLC expectations and safe migration practice.
Read →Factorio Server Not Responding: UDP, Version and Mod Fixes
A practical Factorio connection checklist for UDP listener and firewall checks, port forwarding and CGNAT, version and mod parity, logs and public-listing credentials.
Read →How to Host a Factorio Dedicated Server on Linux
A current Linux guide to the official Factorio headless server: stable downloads, first save creation, UDP 34197, server settings, systemd, mods, backups and deliberate updates.
Read →How to Add Mods to a Don't Starve Together Dedicated Server
Set up Don't Starve Together server mods correctly on Forest and Caves, including Workshop IDs, dedicated_server_mods_setup.lua, modoverrides.lua, updates and common failures.
Read →How to Host a Don't Starve Together Dedicated Server with Caves
A practical Don't Starve Together dedicated server guide covering SteamCMD app 343050, Klei cluster tokens, Forest and Caves shards, UDP ports, settings, services and updates.
Read →Valheim Server Not Showing? Ports and Crossplay
A practical Valheim connection checklist for the 2456 and 2457 UDP port pair, Steam versus crossplay, public listing, versions, passwords, firewalls, and logs.
Read →Hytale Server Not Showing Up? UDP and Auth Fixes
A practical Hytale connection checklist for server authentication, QUIC UDP ports, bind addresses, exact protocol versions, discovery listings, mods and logs.
Read →How to Host a Hytale Dedicated Server on Linux
A current Hytale dedicated-server guide covering Java 25, the official downloader, authentication, UDP 5520, config, backups, updates, mods and systemd.
Read →Try a Mindustry Server Free for 48 Hours (No Card Required)
Start a real Mindustry server free for 48 hours with no card and no automatic renewal. Invite friends, try the live console and settings, and keep the same world if you continue.
Read →How to Earn Money With Gaming Affiliate Marketing
A practical guide to gaming affiliate marketing for creators, Discord communities, mod authors and guide writers, including honest promotion and realistic commission examples.
Read →Mindustry Server Not Showing Up? Ports, Maps and Version Fixes
Fix a Mindustry server that cannot be joined or is not visible: map hosting, TCP and UDP 6567, occupied ports, CGNAT, saves and mobile build mismatches.
Read →How to Host a Mindustry Dedicated Server on Linux
A current Mindustry dedicated-server guide: official server-release.jar, Java 17, ports, maps, saves, updates, plugins and a stable Linux service.
Read →Enshrouded Server Not Showing Up? Ports, Versions and Fixes
Fix an Enshrouded dedicated server that is missing, unreachable, showing a version mismatch, rejecting passwords, or lagging under load with a current 2026 checklist.
Read →How to Host an Enshrouded Dedicated Server in 2026
Set up an Enshrouded dedicated server on Windows or Linux with SteamCMD, Wine, the current query port, role passwords, saves, updates, and realistic RAM requirements.
Read →Project Zomboid Ports: Why Yours Are Closed
The two UDP ports a Project Zomboid server needs, why forwarding them often still fails, and a free checker that tests whether yours is actually reachable from outside.
Read →How to Host a Terraria Server (PC, Linux or Hosted)
Set up a Terraria server that stays online: hardware requirements, Windows and Linux steps, port 7777, serverconfig.txt, backups, tModLoader, and hosted alternatives.
Read →What Is a Sandbox Code in 7 Days to Die?
A plain-language guide to 7 Days to Die V3 Sandbox Codes: what they contain, how to create one, and how to apply it to a dedicated server safely.
Read →Try a Terraria Server Free for 48 Hours (No Card Required)
Start a real Terraria server free for 48 hours with no card and no automatic renewal. Try vanilla or tModLoader, invite friends, and keep your world if you continue.
Read →How to Host an Unturned Dedicated Server and Add Workshop Mods
A practical Unturned dedicated server guide covering SteamCMD, the two UDP ports, GSLTs, Workshop mods and maps, daily restarts, and when rented hosting is easier.
Read →Project Zomboid Mods: WorkshopItems vs Mods Explained
Why a Project Zomboid dedicated server needs both a Steam Workshop ID and a Mod ID, how to find each one, and the map-mod exception that catches people out.
Read →How to Host a Project Zomboid Dedicated Server (and Add Mods)
What it takes to run a Project Zomboid server that stays online after you log off: the RAM setting everyone gets wrong, the Workshop mod trap, and when renting beats self-hosting.
Read →How to Add Mods to a tModLoader Server
What actually happens when a tModLoader server loads Steam Workshop mods, how to set it up by hand, and how GHosting turns the whole dance into pasting a Workshop link and hitting restart.
Read →How to Host a Palworld Dedicated Server in 2026 (1.0 Crossplay Guide)
Set up a Palworld 1.0 dedicated server with SteamCMD, crossplay, community listing, the right RAM, ports, settings, and an honest self-hosting comparison.
Read →How to Set Up a Valheim Dedicated Server
Set up a Valheim dedicated server on Windows or Linux with the right ports, launch options, crossplay mode, world files, backups, updates, and RAM.
Read →7 Days to Die Server Hosting: How Much RAM Do You Actually Need?
RAM sizing for 7 Days to Die servers explained: what horde nights, map size and overhaul mods really cost, and how to pick a plan your blood moon won’t melt.
Read →What Is Game Server Hosting? A No-Nonsense Explainer
What a game server actually does, why hosting one at home gets complicated, what a hosting company really sells you, and how to choose one without regret.
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