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Dedicated server hosting

Minecraft Server Hosting

Run a managed Paper, official Java Vanilla or official Bedrock server with automatic updates, a writable console, simple settings and full file access.

NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.Minecraft Usage Guidelines

Minecraft server hosting

Choose your plan

Every term is prepaid. Nothing renews automatically, and you can upgrade at any time.

Choose your region

Pick the region closest to your players for the lowest ping.

20% offLaunch celebration — 20% off sitewide.

Deploy your Minecraft server

Creeper — 4 GB RAM · 1× 30 days · $10.00 · Europe

Launch price: $8.00$10.0020% off

One upfront paymentNo automatic renewal72-hour first-server guarantee

No account needed yet — we'll ask for your email at checkout.

About Minecraft server hosting

Three focused server choices

Minecraft is one catalog game with three server-software choices. Paper is the recommended Java option for most groups because it keeps normal Java gameplay while supporting compatible server plugins and practical performance improvements. Java Vanilla is Mojang’s official server for groups that want the unmodified baseline. Bedrock Dedicated Server is Microsoft’s official server for Bedrock Edition players.

The editions use different network protocols. Paper and Java Vanilla listen for Java clients over TCP, while Bedrock uses its RakNet protocol over UDP. GHosting checks the real public protocol before calling an install ready, rather than treating an open process as proof that players can connect.

Current stable releases and authenticated play

Every new server targets the current stable Java release or latest Bedrock release. Managed updates preserve the world and customer configuration while replacing downloadable runtime files. Snapshots, previews, arbitrary versions and managed downgrades are not offered at launch.

Java online mode and Bedrock Xbox Live authentication stay enabled. Cracked or offline-mode servers are not supported. Before the first installation, the dashboard asks the customer to accept the Minecraft EULA and records that acceptance for the specific server.

Plugins, datapacks and Bedrock packs

Paper plugin JARs, Java Vanilla datapacks, and Bedrock resource or behavior packs can be uploaded through the browser file manager or SFTP. Runtime downloads are kept separate from worlds, configuration, permissions and uploaded content so a managed update does not treat customer data as disposable.

The scope is intentionally clear. There is no one-click plugin or modpack catalog, Fabric, Forge, NeoForge, proxy network, third-party plugin debugging or legacy-version matrix. Managed Paper-to-Bedrock crossplay is also not advertised until both sides of that path pass the same real protocol checks as the native variants.

Choose headroom for the world, not a headline player count

Minecraft can be CPU-sensitive before memory is exhausted. Generating chunks, several players exploring in different directions, mob farms, redstone, high view distances and plugins all change the load. That makes one universal players-per-gigabyte promise misleading.

Start with the entry plan for a new small world with ordinary distances. Choose a middle tier when several players explore independently or when Paper plugins become part of the server. Use the largest tier for an established busy world or more demanding automation, and upgrade before sustained lag appears.

Minecraft hosting FAQ

Should I choose Paper, Java Vanilla or Bedrock?

Choose Paper for the recommended Java experience and support for compatible server plugins. Choose Java Vanilla when you want the official server with no Paper changes. Choose Bedrock Dedicated Server for players using the Bedrock Edition on supported devices. You choose the server type after the hosting container is ready.

Can Java and Bedrock players join the same server?

Not in the initial offering. Paper and Java Vanilla accept authenticated Java Edition clients, while Bedrock Dedicated Server accepts authenticated Bedrock Edition clients. We will only add managed crossplay after both its Java TCP and Bedrock UDP paths can be verified reliably.

Can I install plugins, datapacks or Bedrock packs?

Yes, through Files or SFTP. Paper supports compatible server plugin JARs, Java Vanilla supports datapacks, and Bedrock supports resource and behavior packs. The initial service does not include a one-click catalog, custom modpacks, Fabric, Forge, NeoForge, or third-party plugin debugging.

Can I run an offline-mode or cracked Minecraft server?

No. Java servers always enforce online mode, and Bedrock servers enforce Xbox Live authentication. Every player needs a legitimate account and compatible copy of the game.

Can I select an older release, snapshot or preview?

No. New servers use the current stable Java release or latest Bedrock release. Snapshots, previews, arbitrary version strings and managed downgrades are outside the launch scope because changing versions can damage an existing world.

Do I need to accept the Minecraft EULA?

Yes. When you choose a Minecraft server type in the dashboard, you must read and accept the Minecraft EULA before installation. GHosting records that acceptance before enabling the server.

How much RAM do I need for a Minecraft server?

Minecraft load depends on CPU as well as RAM. New chunks, independently exploring players, entities, redstone, view distance and Paper plugins can all raise demand. The entry plan is intended for a new small world, while active groups, wider distances and plugin sets should choose more headroom. Published player hints are conservative rather than guarantees, and you can upgrade later without moving the world.

Is Minecraft server hosting available now?

Yes. Pick a plan and region, then choose Paper, Java Vanilla or Bedrock in the dashboard and accept the Minecraft EULA. We install the current stable release, enforce authenticated play and wait for a real Java or Bedrock protocol response before marking the server ready.

Do I need to know Linux to run a server?

No. GHosting gives you a clean control panel for starting, stopping, configuring and viewing the live console. We handle the Linux side for you.

Where are the servers located?

In datacenters in Europe and North America. Pick the region closest to your players for the lowest latency. DDoS protection is included.